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home : reviews : GeForce2 MX Analysis : page 2




Joe Glass
July 22, 2000

How does it do this?
As a new comer to the mainstream market, NVIDIA has to introduce a product that significantly disrupts the existing market dominated by ATI's Rage 256, S3, and NeoMagic graphics. NVIDIA's formula is to meet or beat competing products with feature set, price, and performance.

As the name suggests, the GeForce2 MX is a close cousin to the GeForce2 GTS. The GeForce2 MX has every new feature that the GeForce2 GTS such as per-pixel shading, full scene antialiasing, quad multi-texturing per pixel pipeline, and DXTC/S3 texture compression. From the start, this makes the MX board ahead of competing boards and feature equivalent to the GeForce2 GTS. Aside from this, the GeForce2 MX has low power consumption and heat dissipation. The graph below contrasts the past NVIDIA products:

NVIDIA Feature Comparison

GeForce 256GeForce2 MXGeForce2 GTS
Internal CodenameNV10NV11NV15
Core clock120MHz175MHz200MHz
Core Process0.22 micron0.18 micron
Pixel Pipelines424
Pixel Fillrate
(theoretical)
480 million350 million800 million
Texel Pipelines122
Texel Fillrate
(theoretical)
480 million700 million1.6 billion
Memory Bus128bit SDR/DDR128bit or 64bit SDR/DDR128bit SDR/DDR
Memory Clock166MHz SDR/300MHz DDR166MHz SDR333MHz DDR
Memory Bandwidth2.7/4.8 GB/s2.7 GB/s5.3 GB/s
Polygon Throughput15 million20 million25 million
Power Usage16W4W8W


By consuming no more than 4W average at load, the GeForce2 MX keeps power consumption low while removing the need for a heat sink or fan cooling the chip. This reduces the cost of adding cooling devices and lessens heat issues for OEMs to deal with when constructing computer systems.



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