06.27.03




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"NV35 Specifications"

Intel Canterwood Chipset reviews

Radeon 9600 Pro reviews

First Mobile 9200 and Geforce Go 5200 benchmarks

Geforce FX 5800 Reviews

ATI announces AIW 9800 Pro

NVIDIA to show a First Look at E3

OpenGL Meeting Notes

Ignore the left column links

Radeon 9800 Pro review from Guru3d




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Friday, December 20, 2002

ATI press releases - Benjamin Sun
ATI's latest innovations reveal its commitment to leading the industry by adopting Microsoft DirectX 9.0 and HLSL

http://mirror.ati.com/online/showcase/headline4586.html

Developers embrace High Level Shader Language (HLSL) on ATI Hardware



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Catalyst 3.0 issue - Benjamin Sun
Seems there's an issue with the new DX9 drivers from ATI. Several friends have confirmed that OpenGL seems to have been broken on their machines of different configurations.

I just tried the Catalyst 3.0 drivers on Jedi Knight II Jedi Outcast and have noticed pronounced stuttering that wasn't present in ATI's earlier 02.5 drivers.

Other games affected by the issue I'm aware of are Quake3 Arena and Serious Sam .

Some people are apparently not affected, but I thought I'd post it.

Direct3D games run great though :)



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Gun Metal Cg demo - Benjamin Sun
Nvidia and Yeti Studios have released a playable demo of Gun Metal. It runs on Nvidia cards.

Click here to download the demo

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Nvidia DX9 Press Releases - Benjamin Sun
Nvidia primed for Microsoft DirectX 9.0

Cg Compiler Version 1.0 Now Available

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ATI Releases Catalyst 3.0 - Benjamin Sun
ATI has announced support for yesterday's release of DirectX 9.0 and the release of Catalyst 3.0 drivers to support the new features of DirectX9.0

Click here to download the drivers

Click here to download DX9.0

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Thursday, December 19, 2002

DX9.0 Runtime released - Benjamin Sun
Microsoft has released the runtime for DirectX 9.0.

UPDATE: Microsoft has taken down the download. We'll probably see it up again tomorrow

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Wednesday, December 18, 2002

Cg for Maya - Benjamin Sun
Nvidia has announced the availability of a Cg plugin for Maya. Click here for the press release and here's a snip:

First shown at Siggraph in July 2002, NVIDIA co-developed the Maya Cg plug-in for Windows(R) with Alias|Wavefront, a world leading innovator in 3D graphics software technology, to allow Maya 4.5 users to take advantage of the advanced hardware rendering capabilities of NVIDIA(R) Graphics Processing Units (GPUs). The new plug-in is available for download today at no cost from www.aliaswavefront.com/maya/plugins/, http://developer.nvidia.com and www.cgshaders.org.

"I have been waiting for something like this for a couple years now. To have the ability to see our high-end in-game shaders in the Maya viewports is going to streamline our art pipeline and put a lot of creative power in the hands of our artists," said Jeff Dobson, senior artist for Star Wars: Galaxies at Sony Online Entertainment. "The integration of the tools into Maya is seamless."

"Our work with NVIDIA on the Maya Cg plug-in perfectly complements our efforts to simplify the artist's workflow and to provide other enhancements specifically aimed at the game developer," said Rob Hoffmann, senior product manager for Maya at Alias|Wavefront. "The Maya Cg plug-in gives programmers and artists a much simpler, saner way to create, apply, modify and control shader effects that take full advantage of the graphics hardware rendering muscle."


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Well, FINALLY got DSL - Benjamin Sun
I have to admit, when I found a provider, i didn't know what to expect. But yesterday DSL was installed , and I'm getting 40KB+ second download speeds. Not great, but far better than 4KB  on dialup



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Tuesday, December 17, 2002

DirectX 9.0 Final tomorrow - Benjamin Sun
Yesterday, The Inquirer wrote a piece about Microsoft delaying DirectX 9.0 till the 19. Once again, The Inquirer is incorrect. It's tomorrow , the 18th. Stay tuned.

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Nvidia related news - Benjamin Sun
Jen Hsun Huang, CEO of Nvidia made some interesting statements today in Taiwan .

Here he says that there will be more significant demand for graphics chips next year

Here he says that more than 50% of Nvidia's chips will be on .13um process by end of 2003 and that they'll use 0.09um once it's available

Also of note, is a unannounced GeforceFX mobile chip that he mentioned.

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Monday, December 16, 2002

SFC3 Nemesis tie-in - Benjamin Sun
Activision has released a 11MB single player mission for their Star Fleet Command 3 based upon the Star Trek Nemesis movie.

Click here to download it

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